Video Games: IndieGoGo Campaign Launched For Demon Core

14_kitchen-1024x575The Finnish indiegame developer Apex Games Ltd have launched a crowdfunding campaign on Indiegogo for their first title, Demon Core. While the game has been in the works for quite some time, the team still has a long way to go to meet the requirements and the vision they’ve set themselves for creating Demon Core.

The funds will be used for covering development costs and adding the features still lacking from the game. Should the campaign be successful, not only will it ensure that the game will be finished, but it will be significantly more polished and refined than in its current state.

A goal of 180 000 dollars has been set for the campaign and there’s 46 days to raise the funds. Company CEO Mikko Karsisto said that “The goal of the campaign was put together by estimating the costs that are still to be covered. We concluded that we want to try and raise to full amount with a single campaign, instead of raising a smaller amount and then coming around again for a second round.”

A number of stretch goals have been set for the campaign as well, including downloadable content in the long run and having a complete and thorough localization of the game in Russian, thanks to widespread buzz and interest in the said country.

The campaign can be found here. Detailed information of all the stretch goals and perks can be found on the campaign page, along with lots of information about the game, the team and their vision of the game. Demon Core is estimated to be released in Q4 2014. for PC and Mac. For further information please see.

Apex Games Ltd is a team of half a dozen talented individuals situated in Tampere, Finland, driven by a common goal; to deliver high quality in a game and having fun in the process.

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The Above Was Sourced From The Press Release:

 

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Christopher Gibson

Chris can be found only at night, playing vast hours of XBox 360, reading uniquely disturbing novels, and scouring Netflix for late sixties horror flicks. He has 69,000 Gamerscore and counting. Supposedly at the age of three, he beat Super Mario Bros. on NES, though possesses no recollection of this. Writing novels since the age of fourteen, he hopes to one day publish them. On Friday nights, he is seen at the local indie film theater, then the pubs next door shortly after, for thorough critique among friends. Follow him on Twitter @Literaryman420 

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