Video Games: Release Date Announced For BLOOD OF THE WEREWOLF

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From Midnight City and Scientifically Proven, the teams that brought you Slender: The Arrival and Organic Panic, comes the 2D side-scrolling horror adventure that has everyone talking. This retro romp boasts to be a strict homage to the white knuckle platformers of days gone, and to put the “game” back in video games. I’m so ready for this old school monster stomping, collectible hunting, secret room seeking, hell-of-a good time complete with stat tracks and leaderboards to brag on friends over. The release date was finally announced today and will be coming to Steam for PC via digital download on October 28, 2013 at the cost of $9.99. The Team has not yet announced the release date for consoles (Wii U, PSN, XBLA) but anticipates a Q1 in 2014.

And now a word from the team at Scientifically Proven:

Blood of the Werewolf was initially designed with two main pillars; the love of sharing the experience that is video games and the elation of mastering a challenging title. The conversation evolved into the goal of building our love letter to the classic console experience that we grew up with.  

We focused on the challenge. You will die but that death will only tighten your grip and sharpen your reflexes. You will grit your teeth and you will overcome. You will continue because you can see what you did wrong and you can feel that the game is built on a solid and fair rule set based on testing your reflexes (at a silky 60FPS).

The story is fun. It is a new world populated by dozens of classic monsters of lore. The backdrop is a post war city; each borough ran by one of the major houses – Creature, Jekyll, Dracula, Mummy, and the mad scientist Frankenstein. You come home to find your husband murdered and your son, the last of the werewolf clan, stolen. Unfortunately for your son’s captors it is your night, the night of Grandmother Moon.”

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Christopher Gibson

Chris can be found only at night, playing vast hours of XBox 360, reading uniquely disturbing novels, and scouring Netflix for late sixties horror flicks. He has 69,000 Gamerscore and counting. Supposedly at the age of three, he beat Super Mario Bros. on NES, though possesses no recollection of this. Writing novels since the age of fourteen, he hopes to one day publish them. On Friday nights, he is seen at the local indie film theater, then the pubs next door shortly after, for thorough critique among friends. Follow him on Twitter @Literaryman420

 

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